Animation
First Step
Check Animation ON in the Animation panel. Check also Secondary Motion for additional realism – this will simulate gravity, drag and procedural wind (if selected).
Baking Prep
With Tear Painter selected in the Modifier List, open the Geometry Nodes editor and find Bake Nodes. For Bake Animation node change the bake mode to Animation (by default set to Still)
Bake Animation
It’s recommended to set the timeline to the first frame. Hit Bake Still, next hit Bake Animation. And that’s it!


