Animation

Check How to Use – Animation for steps using Tear Painter with animation.

Animation ON

Needs to be ON for Tear Painter to be able to bake animation properly.

Secondary Motion

Will simulate gravity, drag and procedural wind for the threads.

Scale Secondary Motion

Will scale the influence of secondary motion on threads.

Scale Preserved Motion

Will scale the influence of secondary motion on preserved threads only.

Follow Surface

If ON secondary motion will always be adjacent to the surface. Threads will “slide” on the surface avoiding any unwanted clipping with any mesh below like skin under shirt etc.

Procedural Wind

Wind effect controlled by procedural noise.

Wind Strength

Wind Turbulence

Turbulence affects the strength of the wind randomly over the time.

Wind Direction

Select wind direction. The orientation is the same as for the viewport when looking from the front.

Wind Direction Turbulence

Turbulence affects the direction of the wind randomly over the time.

Secondary Simulation Precision

Steps for calculating simulation. Default 2 will work in most cases, higher value will slow down the baking process however will result in a more precise simulation.