Fabric Thickness

Thickness

Rim Loops

Edge loops in the Rim part of mesh.

Push

Pushes Rim edge loops.

Scale Rim UV Offset

How much UVs will be extended for the Rim part.

Split UV Corners by

None, All, Convex, Concave, Angle Threshold. By default set to Convex, splitting will prevent stretching UVs in the corners.

Split Angle Threshold

Threshold value when using Split UV Corners by Angle Threshold.