Fabric Thickness
Thickness
Rim Loops
Edge loops in the Rim part of mesh.
Push
Pushes Rim edge loops.
Scale Rim UV Offset
How much UVs will be extended for the Rim part.
Split UV Corners by
None, All, Convex, Concave, Angle Threshold. By default set to Convex, splitting will prevent stretching UVs in the corners.
Split Angle Threshold
Threshold value when using Split UV Corners by Angle Threshold.

