Textures
With Tear Cards Generator you get 3 ready-to-use materials in Blender, a Substance Material with convenient texture switcher for Substance Painter and a raw textures archive.
Substance Material
To use Substance Materials just drag and drop the sbsar files available with the Tear Cards Generator into Painter viewport.
To use Substance Materials just drag and drop the sbsar files available with the Tear Cards Generator into Painter viewport.
Tip: UV Wrap in the properties for Tear Cards material needs to be set to None.
To be able to see transparency in Substance you’ll need to create opacity channel in texture settings.
Make sure that you’re using material that uses opacity and that alpha test is enabled in material settings.