Extra

Random UV Islands

When OFF all cards in chosen section will share the same UV coordinates.

Tip: Remember that you can change the UV Islands with Edge Bevel Weight (right-click edge context menu)

Scale Adjust

Scales of the settings and deformations in the modifier globally. 

Important: If cards and deformations appear to be very small, please first check the scale of the object. If the scale in the N-Panel is not at value of 1, you’ll need to apply the scale (Ctrl+A in the object mode).