Release Notes
Update 1.5 – Compatible with Blender 4.2+
- New feature – Planes Assist with Initialize Planes, Auto Fill & Output Generated Planes options for automated planes and cuts generation.
- New feature – Separate Patterns in Subdiv & Reproject will split final retopo into separate mesh islands by patterns.
- New UI Debug – Mismatch Lines – for easier navigation around the retopo.
- New debug material color modes (Patterns, Parts, Retopo Planes, None).
- New debug to indicate if 'Simplify’ is turned on in 3DtoPatterns.
- Scale GUI and Offset 3D Cloth (previously Slide Cloth) moved to the top to be more easily accessible.
- Auto Density debug „Add more cuts” is gone since now Auto Density will work in every scenario.
- Snapping will no longer merge vertices of planes together. Now Snapping (controlled by Snapping Distance) will only snap vertices to border of patterns. This should make this tool more stable – limiting the incidence of exploding mesh.
- Upgraded look of modifier thanks to panels in new geometry nodes.
- Fixed issue where single-face planes would influence density of edges on other planes.
- Fixed issue where circular polyloop density would be influenced by overall density of rest of the retopo.
Update 1.2 – Compatible with Blender 4.0+
- Added support for symmetrical and mirrored patterns (details in paragraph 'Mirrored Patterns’ below)
- Added thickness (experimental)
- New Point Guide UI
- Option to not smooth UVs
- Fix: Simplify in 3DtoGarments was causing artifacts in retopo in some cases
Update 1.1 – Compatible with Blender 4.0+
- Added support for circular patterns/holes

- Added debug notifying when face of retopo plane is not a quad
