Update Drop! – UV Stretch preview in 3d/ XYZ Mapper/ GSurface Gen/ Adaptive Curve

It’s time for a bigger update! First of all a free geonode setup for previewing UV stretching in 3d. In the vid below you can see how geonode/ shader tree for this is assembled. https://youtu.be/A9uKtULyQUg Here’s the link to the Blend file (Compatible with Blender 4.2+): https://nodesinteractive.com/uvstretch.blend Hotfix 1.1! Now stretching is calculated per UV Island: https://nodesinteractive.com/uvstretch1.1.blend…

Retopo Planes 1.5 Update – New Features

After a couple months of intense dev I can finally share newest update to Retopo Planes. New section 'Planes Assist’ with features like Initialize Planes, Auto Fill & Output Generated Planes makes process of retopology even more intuitive and effortless. Full list of changes: New feature – Planes Assist with Initialize Planes, Auto Fill & Output Generated Planes options for…

Hair Press Collider

Introduction This is a very simple setup done with geometry nodes, that will help you hide the hair underneath a hat, cap, belt or whatever. You can find a walkthrough and a quick look at geonodes in the video below: https://youtu.be/hUwZkahd5QI Files This geometry nodes modifier is compatible with Blender 4.2+. https://nodesinteractive.com/HairPressCollider.blend Installation Follow the…