Update Drop! – UV Stretch preview in 3d/ XYZ Mapper/ GSurface Gen/ Adaptive Curve

It’s time for a bigger update! First of all a free geonode setup for previewing UV stretching in 3d.

In the vid below you can see how geonode/ shader tree for this is assembled.

Here’s the link to the Blend file (Compatible with Blender 4.2+): https://nodesinteractive.com/uvstretch.blend

Hotfix 1.1! Now stretching is calculated per UV Island: https://nodesinteractive.com/uvstretch1.1.blend

This one is with archviz artists or any artists making interior or any kind of scene renders. Allows for a quick UV setup without even going to UV editor.

Gsurface Gen for a quick blockout of shapes before going in with the details in sculpting mode. 

A geonode modifier that will keep the curve’s shape at sharp corners by adjusting the resolution of the spline adaptively using tangent.

Get it for free here, all leave a tip and get access to geometry nodes setup: https://superhivemarket.com/products/adaptive-curve

Feel free to check out all of my other assets as well: https://superhivemarket.com/creators/piotrp

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