News Drop! Loop Cut Pro/Ring Path Selection/Solidify Plus/Adaptive Curve/Tear Painter
It’s been a while since I posted – busy times. Let’s gather here what’s new!…
This is a very simple setup done with geometry nodes, that will help you hide the hair underneath a hat, cap, belt or whatever.
You can find a walkthrough and a quick look at geonodes in the video below:
This geometry nodes modifier is compatible with Blender 4.2+.
Follow the usual drill of setting up an asset library.
If all went well, you’ll find this asset ready to use in Asset Browser.
The other way would be to append the node group HairPressCollider from HairPressCollider.blend file into your project. It will be then visible in Asset Browser under Current File.
It’s been a while since I posted – busy times. Let’s gather here what’s new!…
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